IMMERSIVE EXPERIENCE DESIGN: VR RESEARCH

IMMERSIVE EXPERIENCE DESIGN: VR RESEARCH

Investigating how emerging platforms (VR) can create emotionally engaging experiences while balancing innovation with user wellbeing. Mixed-methods research with 18 participants, achieving 77% immersion rating and validated design principles for context-constrained environments.

Investigating how emerging platforms (VR) can create emotionally engaging experiences while balancing innovation with user wellbeing. Mixed-methods research with 18 participants, achieving 77% immersion rating and validated design principles for context-constrained environments.

Investigating how emerging platforms (VR) can create emotionally engaging experiences while balancing innovation with user wellbeing. Mixed-methods research with 18 participants, achieving 77% immersion rating and validated design principles for context-constrained environments.

My Role:

My Role:

Experience Design, Design Researach

Focus

Emerging Platforms, Research Methodology

Timeline

Timeline

3 Months

01

01

CHALLENGE

CHALLENGE

Project Question: How does virtual reality evoke fear in heritage experiences, and what is its psychological impact on visitors?

Context: Virtual reality offers unprecedented opportunities to transform heritage tourism through immersive storytelling. This project investigates how VR technology can create emotionally engaging horror narratives within authentic cultural settings—specifically, the Edinburgh Dungeons—while maintaining cultural authenticity and visitor wellbeing.

Objectives

Explore VR's capacity to elicit psychological presence and fear responses

Evaluate how horror narratives enhance heritage engagement

Assess the ethical implications of fear-based experiences in cultural tourism.

Develop design principles for immersive heritage VR experiences

02

02

RESEARCH

RESEARCH

Methodology: Mixed-methods approach combining:

  • Case study analysis of existing VR horror experiences (IT: Float, Titanic VR, A Chair in a Room)

  • Site selection and environmental mapping of Edinburgh Vaults

  • Literature review on fear psychology, VR immersion, and heritage tourism

  • Research through design with iterative prototyping

Key Insights:

Fear Psychology in VR:

  • VR's isolating headsets and 360° environments make virtual threats feel perceptually real

  • Triggers genuine fight-or-flight responses (goosebumps, accelerated heart rate)

  • Sense of presence amplifies emotional reactions compared to traditional media

Heritage Integration:

  • Edinburgh Vaults: one of UK's most haunted locations

  • Rich history of paranormal activity and dark folklore

  • Atmospheric underground architecture ideal for VR recreation

  • High tourist interest in macabre experiences

Design Elements:

  • Binaural 3D audio creates spatial awareness and tension

  • Environmental storytelling builds atmosphere

  • Reactive elements respond to user presence

  • Balance between immersion and accessibility

03

03

CONCEPT

CONCEPT

Narrative Approach: Created a short horror experience grounded in Edinburgh Vaults' authentic history, featuring:

  • Atmospheric dungeon exploration

  • Building tension through sound design and visual cues

  • Strategic use of jump scares and psychological horror

  • Cultural authenticity rooted in local legends

Visual Language:

  • Dark, moody color palette reflecting underground setting

  • Flickering candlelight and dynamic shadows

  • Historically accurate architectural details

  • Gothic horror aesthetic

Audio Strategy:

  • Layered soundscape: footsteps, wind, whispers, screams

  • Binaural audio for directional cues

  • AI-generated voice narration

  • Silence used strategically to build tension

Storyboard panels showing key moments - entrance, exploration, tension build-up, climax]

04

04

EXECUTION

EXECUTION

Production Pipeline:

Technical Specifications:

  • Runtime: ~2 minutes

  • Format: 360° VR video

  • Platform: YouTube VR, Google Cardboard compatible

  • Software: Cinema 4D, After Effects, Premiere Pro

3D Environment Creation:

  • Modeled Edinburgh Vaults architecture in Cinema 4D

  • Created modular assets: barrels, lanterns, stone walls

  • Attention to historical accuracy and atmospheric detail

VR Composition:

  • Adobe After Effects with Element 3D plugin

  • 360° scene arrangement for immersive viewing

  • Dynamic camera movements for narrative pacing

Sound Design:

  • Multi-layered audio in Adobe Premiere Pro

  • Binaural processing for spatial audio

  • Synchronized audio-visual elements for maximum impact

Post-Production:

  • Color grading for ominous mood

  • VR-specific rendering considerations

  • Optimization for Google Cardboard/headset viewing

05

05

Findings

Findings


Qualitative Themes:

What Worked:

  • "Excellent sound design... the tense buildup was really effective" (P2)

  • "The flickering lights and camera movement made me feel uneasy and was really sinister" (P1)

  • "The environment brought back memories of visiting the vaults" (P5)

Improvement Areas:

  • Duration too short (under 2 minutes)

  • Desired more interactivity and control

  • Visual fidelity could be enhanced

  • Ghost character needed refinement

  • Camera movement caused some eye strain

Key Insights:

  • ✓ Successfully elicited fear and emotional engagement

  • ✓ Audio design was particularly effective

  • ✓ Cultural authenticity resonated with local users

  • △ Visual quality needs improvement for full immersion

  • △ Longer duration would enhance storytelling

  • △ User agency/interactivity highly desired

06

06

OUTCOME

OUTCOME

Final Deliverable: A 2-minute immersive VR horror experience set in Edinburgh Vaults, viewable via VR headset or Google Cardboard

Watch the Experience:

Watch the Experience:

Watch the Experience:

Design Principles Established:

  1. Emotional Immersion: Combine visual, audio, and narrative elements for maximum impact

  2. User Agency: Interactivity enhances engagement and memorability

  3. Technical Fidelity: High-quality graphics/audio crucial for presence

  4. Cultural Authenticity: Ground experiences in genuine historical context

  5. Ethical Considerations: Balance fear induction with visitor wellbeing

Heritage Tourism Implications:

Benefits Identified:

  • Expands access to restricted or closed heritage sites

  • Reduces physical wear on fragile historical locations

  • Enables remote/disabled visitors to experience heritage

  • Enhances educational engagement through emotional connection

  • Promotes sustainable tourism alternatives

Applications:

  • Preview experiences for tourists planning visits

  • Educational tools for schools and museums

  • Accessibility solutions for disabled visitors

  • Preservation of endangered heritage sites

  • Revenue stream for heritage organizations

KAEZEE

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© Copyright 2025 All Rights Reserved

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